Human Logic (also known as “common sense”) is based on five categories:
true
= certainly positivefalse
= certainly negativemaybe
= uncertain (could be either positive or negative)never
= impossible (neither positive nor negative)undefined
= totally unknownThis package provides the implementation of both Discrete Common Sense Logic and Fuzzy Common Sense Logic.
Discrete Common Sense Logic only allows true
, false
, maybe
, never
or undefined
as a value.
In Fuzzy Common Sense Logic the value is five-dimensional unit vector. Each vector component is a fuzzy value (between 0.0 and 1.0 inclusive) of respective true
, false
, maybe
, never
or undefined
category.
Category
type was migrated from numeric enum to string
const assertionsCategory
type values UNDEF
, FALSE
, NEVER
, MAYBE
, TRUE
are now strings (not numbers).LogicHash
interface was removed – use LogicValues
interface instead.Logic.asHash(...)
was removed – use Logic.asValues(...)
instead.Logic.fromHash(...)
was replaced by new method Logic.fromValues(...)
.API Documentation: https://arturania.dev/human-logic
With NPM:
npm install --save human-logic
With Yarn:
yarn add human-logic
Node v6+ syntax:
const {
// Discrete Common Sense Logic
Categories, UNDEF, FALSE, NEVER, MAYBE, TRUE,
// Fuzzy Common Sense Logic
Logic,
// Polymorphic Functions
not, and, or, normalize,
// Bonus: classical fuzzy logic
Fuzzy, FUZZY_TRUE, FUZZY_FALSE
} = require('human-logic');
ES5+ syntax:
import {
// Discrete Common Sense Logic
Categories, UNDEF, FALSE, NEVER, MAYBE, TRUE,
// Fuzzy Common Sense Logic
Logic,
// Polymorphic Functions
not, and, or, normalize,
// Bonus: classical fuzzy logic
Fuzzy, FUZZY_TRUE, FUZZY_FALSE
} from 'human-logic';
undef |
false |
never |
maybe |
true |
---|---|---|---|---|
undef |
true |
maybe |
never |
false |
undef |
false |
never |
maybe |
true |
|
---|---|---|---|---|---|
undef |
undef |
undef |
undef |
undef |
undef |
false |
undef |
false |
false |
false |
false |
never |
undef |
false |
never |
false |
never |
maybe |
undef |
false |
false |
maybe |
maybe |
true |
undef |
false |
never |
maybe |
true |
undef |
false |
never |
maybe |
true |
|
---|---|---|---|---|---|
undef |
undef |
undef |
undef |
undef |
undef |
false |
undef |
false |
never |
maybe |
true |
never |
undef |
never |
never |
true |
true |
maybe |
undef |
maybe |
true |
maybe |
true |
true |
undef |
true |
true |
true |
true |
not(TRUE)
// => FALSE
and(MAYBE, NEVER)
// => FALSE
or(MAYBE, NEVER)
// => TRUE
Categories
// => [UNDEF, FALSE, NEVER, MAYBE, TRUE]
where "", "" and "" are classical fuzzy logic operations.
// new instance
const value = new Logic(0.1, 0.2, 0.3, 0.1, 0.4);
// or
const value = Logic.fromValues({
UNDEF: 0.1,
FALSE: 0.2,
NEVER: 0.3,
MAYBE: 0.1,
TRUE: 0.4 // — dominating category
});
// or
const value = Logic.fromArray([0.1, 0.2, 0.3, 0.1, 0.4]);
// Result
value.asCategory()
// => TRUE
value.get(NEVER)
// => 0.3
value.isValid() // At least one category fuzzy value is non-zero
// => true
value.eq(TRUE) // Equal to category
// => true
value.ne(MAYBE) // Not equal to category
// => true
const value = Logic.fromCategory(MAYBE);
value.asArray()
// => [0.0, 0.0, 0.0, 1.0, 0.0]
value.asValues()
// => { UNDEF: 0.0, FALSE: 0.0, NEVER: 0.0, MAYBE: 1.0, TRUE: 0.0 }
value.asValues()
// => { [UNDEF]: 0.0, [FALSE]: 0.0, [NEVER]: 0.0, [MAYBE]: 1.0, [TRUE]: 0.0 }
// Cloning
const clonedValue = value.clone();
clonedValue.asValues()
// => { [UNDEF]: 0.0, [FALSE]: 0.0, [NEVER]: 0.0, [MAYBE]: 1.0, [TRUE]: 0.0 }
clonedValue === value
// false
// Normalization
const nonNormalizedValue = Logic.fromValues({
UNDEF: 2,
FALSE: 3,
NEVER: 4,
MAYBE: 5,
TRUE: 6
});
const normalizedValue = nonNormalizedValue.normalize();
normalizedValue.asArray()
// => [0.1, 0.15, 0.2, 0.25, 0.3]
nonNormalizedValue.getNormalized(NEVER)
// => 0.2
const value = Logic.fromValues({
UNDEF: 0.10, // 10%
FALSE: 0.15, // 15%
NEVER: 0.20, // 20%
MAYBE: 0.25, // 25%
TRUE: 0.30 // 30% — dominating category
});
// Use either class method:
value.not().asValues()
// or polymorphic function:
not(value).asValues()
// => {
// UNDEF: 0.1, // 10%
// FALSE: 0.3, // 30% — dominating category
// NEVER: 0.25, // 25%
// MAYBE: 0.2, // 20%
// TRUE: 0.15 // 15%
// }
const value1 = Logic.fromValues({
UNDEF: 0.15, // 15%
FALSE: 0.10, // 10%
NEVER: 0.25, // 25%
MAYBE: 0.30, // 30% — dominating category
TRUE: 0.20 // 20%
});
const value2 = Logic.fromValues({
UNDEF: 0.20, // 20%
FALSE: 0.30, // 30% — dominating category
NEVER: 0.10, // 10%
MAYBE: 0.15, // 15%
TRUE: 0.25 // 25%
});
// class method
value1.and(value2).asValues()
// polymorphic function
and(value1, value2).asValues()
// => {
// UNDEF: 0.16666666666666669, // ~17%
// FALSE: 0.25, // 25% — dominating category
// NEVER: 0.20833333333333334, // ~21%
// MAYBE: 0.20833333333333334, // ~21%
// TRUE: 0.16666666666666669 // ~17%
// }
// class method
value1.or(value2).asValues()
// polymorphic function
or(value1, value2).asValues()
// => {
// UNDEF: 0.18181818181818182, // ~18%
// FALSE: 0.09090909090909091, // ~9%
// NEVER: 0.22727272727272727, // ~23%
// MAYBE: 0.2727272727272727, // ~27% — dominating category
// TRUE: 0.22727272727272727 // ~23%
// }
Accumulation of fuzzy sums with value normalization in the end:
const values: Logic[] = [
new Logic(0.10, 0.15, 0.20, 0.25, 0.30),
new Logic(0.30, 0.25, 0.20, 0.15, 0.10),
new Logic(0.20, 0.25, 0.30, 0.10, 0.15),
new Logic(0.15, 0.20, 0.25, 0.30, 0.10)
];
const sum: Logic = new Logic();
for (let index = 0; index < values.length; index += 1) {
sum.add(values[index]);
}
sum.asValues()
// => {
// UNDEF: 0.75,
// FALSE: 0.85,
// NEVER: 0.95,
// MAYBE: 0.8,
// TRUE: 0.65
// }
sum.normalize().asValues()
// => {
// UNDEF: 0.1875, // 18.75%
// FALSE: 0.2125, // 21.25%
// NEVER: 0.2375, // 23.75%
// MAYBE: 0.2, // 20.00%
// TRUE: 0.1625 // 16.25%
// }
FUZZY_FALSE
// => 0.0
FUZZY_TRUE
// => 1.0
not(0.67)
// => 0.33
and(0.47, 0.91)
// => 0.47
or(0.75, 0.34)
// => 0.75
normalize(1.66) === FUZZY_TRUE
// => true
normalize(-28.45) === FUZZY_FALSE
// => true
normalize(0.64)
// => 0.64
// Discrete Common Sense Logic only
import { Categories, not, and, or, UNDEF, FALSE, NEVER, MAYBE, TRUE } from 'human-logic/dist/Category';
// Fuzzy Common Sense Logic only
import { Logic, not, and, or, normalize } from 'human-logic/dist/Logic';
// When using class methods only
import { Logic } from 'human-logic/dist/Logic';
// Classical Fuzzy Logic only
import { Fuzzy, not, and, or, normalize, FUZZY_TRUE, FUZZY_FALSE } from 'human-logic/dist/Fuzzy';
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